Outside of the audience chamber, Angmar informed the party that he would have two dwarves lead them back to their chambers to rest until the evening meal. At dinner, they could reveal any needs they have, goods or services they require, and then be given an initial tour of the trades ward. The two dwarves outside the audience chamber stepped forward and one took lead to return back to the group’s quarters. As Angmar departed the opposite direction, the second dwarf followed the party.
Several minutes into their return, Dyan’ette spotted a mark on the wall and gave warning to Carden and Aelith in front of him. The group halted after hearing that the mark was a drow waymark and only lasted an hour before drying. While informing the dwarven escorts of such and the need to inform others, a loud noise reverberated through the halls. The dwarves quickly confirmed that it was the alert of intruders and the party suggested that they follow the waymarks before the disappear to discover who made them. The dwarves agreed and the group hurried forth looking for other similar marks. Catching sight of three more as the twisted and turned along the lower corridors in Gauntylgrym, the group asked where this was leading. The lead dwarf announced that these were the old Halls of the Gods and not frequented as much since the reclamation.
Just then, three bolts shot from cover ahead to harmlessly strike the shield and armor of the lead guard. Three cloaked figures rushed out of the chamber and the party and guards pursued. The cloaked figures started to outpace the dwarves, but the party continued pursuit strectching their formation. Rhogar stopped to cast a spell and then bolted ahead only paced by Carden. Tamnai, Aelith and Dyan’ette followed. Aelith suggested that the other guard go warn the dwarves where the intruders were seen. The guard agreed quickly and turned back to get reinforcements. Droom and the other guard brought up the rear on their shorter stout legs.
Rhogar and Carden burst into a large long chamber following the cloaked figures and battle ensued. Faerie fire settled upon Rhogar as he entered, yet Carden evaded the glimmering magic. The firing of hand crossbows ringed out and many found their mark in Rhogar. Resisting the poison, the paladin continued forward. Aelith, Tamnai and Dyan’ette entered just in time to see a second volley fire at Rhogar with one piercing his hand as he held it out. These were drow, drow in Gauntylgrym! Darkness fell at the entrance to obscure sight and Tamnai answered with a daylight spell to obliterate the darkness. As Rhogar and Carden tried to engage the drow closer, they peeled back and more surged forward. A half a dozen drow warriors with hand crossbows firing eventually exchanged for buckler and shortsword. A web spell blocked the side advances of the party and covered Aelith who leaped free to engage, while Rhogar received another wound to his hand. Dyan’ette filled a large section of the room with pyrotechnic smoke causing the drow to reposition. A caster became visible and Tamnai’s daylight was dispelled. Seeing the disadvantage that the spell could bring to the drow, the Sunite called forth daylight again. Droom and the guard rushed into the fray and chaos erupted. Another dispel of the sunlight gave the drow renewed hope and two shadow demons emerged to join the fray. Dyan’ette sent forth a fireball into the drow’s defense and carefully selected targets knowing the savagery of his kind. A lightning bolt rocked through some of the party to suggest another caster was unseen. Tamnai called forth daylight again to set the drow and demons back on their heels. The demons were the first to fall along with two drow warriors, however their blades continued to find gaps in the group’s defense and poison burned with each slice from a shortsword. One of the drow casters fell and the tide turned until a drider appeared from the smoke. Spells were exchanged and steel rang repetitively with both sides taking damage. The drow and drider focused on Tamnai as the group seemed to focus on the spellcaster and his guardian warriors.
As Tamnai started to take damage, Dyan’ette called for his magic and shifted the Sunite into a huge cave ape that savagely struck at those about her. Carden fell to the floor dying, but Rhogar quickly cast curative magics from a distance to cause the rogue to gasp for air as he realized his plight. As Droom and Aelith pressed the drow warriors, the battle started to turn in the Warden’s favor. Droom noticed the hidden drow mage slip from the smoke and dart behind one of the square pillars. More importantly, the dwarf noticed that the drow dropped something attached to his belt as he hastily made the dash. Within a few moments, the drider and the remaining drow warriors were slain and the group searched for the mage. While Carden discovered a hidden door, Aelith announced that heavily armored dwarves were approaching and Dyan’ette dropped Tamnai’s ape form. Discovering that the hidden passage was filled with webs to cover the mage’s escape, the group hurriedly relayed this to Athrogate and the dozen armored companions. The burly dwarf cried aloud and ordered the dwarves to burn the webs away as they descended on the escaped drow’s heels.
As the last dwarf descended from sight, Droom announced that he recovered a warm flask the drow mage unknowingly dropped as he rushed to escape. Holding the reddish flask in his hand for observation, Dyan’ette started to detect for magic. The drow winced as if looking into a bright light as he informed the group that the flask was very magical. As the group started to discuss the flask, King Bruenor along with a dozen spike armored gut busters arrived to inquire on the situation at hand. Determined to follow any escapees, the King paused when Droom showed the flask and explained that the surviving drow dropped it as he fled. Bruenor deferred to a gnome accompanying him and the gnome studied the flask a moment before speaking excitingly to the king in gnomish. A huge smile spread on Bruenor’s face as he praised Moradin and graciousl thanked the party for their efforts. He commented on the battlefield surrounding him and expressed his approval at the group’s efficiency. Asking if the group wanted to accompany him, he turned and headed out of the chamber. All but Carden and Dyan’ette agreed to join the king and did so. Looking to loot the drow, Carden and Dyan’ette quickly turned their efforts to discovering what the drow possessed.
Dyan’ette discerned that a few of magical items were among the fallen drow. Carden seemed more concerned about collecting any poison and wealth discovered. He gathered over a dozen gems and convinced Dyan’ette to share a greater percentage with him since the party did not need them as much. Hesitantly, the drow diviner agreed but insisted that any coin be placed in the party fund to be divided equally. After this persuading conversation, the rogue returned to collecting the drow hand crossbows and their poisoned darts secured in the small thigh quivers they used. Dyan’ette chose to identify the items during this period and unveiled a cloak of displacement worn by the fallen mage and a pouch containing dust of tracelessness taken from the drider. Drow weapons and armor of quality were carried by each, though exposure to the surface and the sun would cause them to erode according to Dyan’ette. An elegant staff topped by a spider holding a diamond was gripped by the fallen mage and certainly would fetch a good price.
Meanwhile, Bruenor travelled deeper into Gautylgrym with the rest of the party in tow. The king slowed as he approached a series of hearths and forges. He turned to the group and explained that the drow had somehow used the iron flask he held to capture the fire primordial known as Maegera. The very primordial that heats the fires of Gauntylgrym. The group exchanged worried glances as this was also the very primordial rumored to erupt Mount Hotenow and destroy most of Neverwinter a decade or so ago. After speaking with his rock gnome companion and awaiting the gnome to use magical spells in hopes to guide his actions, Bruenor cautioned all to stay back as he took the iron flask to the central forge and removed the top while speaking arcane syllables. A wave of intense heat washed over the entire room as a gout of white flame surged forth into the forge and down its chute. The hearths and forges in the massive room sprang to life with a lesser heat while a reddish glow crept up the outer walls of the massive chamber. Bruenor turned with his beard smoldering to reveal a wide smile. He announced that all was well and that the group would be honored for their part in recovering the primordial. Two dwarves were assigned to accompany the group to collect their friends and then to their new chambers.